![]() The game is perfectly happy to organize Sectors in basically any way outside of that and the other rules of 'Sector 1 is always a special Civilian Sector while Sector 8 is always The Last Stand'. ![]() Red is even less helpful, since it can be Rock Controlled, Mantis of either kind, a Rebel Sector, or even Abandoned if you have advanced edition content on, and all of those will be useless for the third step.įurthermore, the 'Homeworlds come late' thing is the only thing resembling a sanity check. The first step can be either color, and while a green Sector is usually going to be Engi or Zoltan, it can also just be a generic 'civilian' Sector. Knowing all these quest requirements tells you that purple Sectors are useless, the second step will always require a green Sector, and the third step will always require a red Sector, but that's not very helpful. Sectors just get broadly divided into green, red, or purple as far as your overall map. However, the game doesn't let you see Sectors ahead of time. I mean, you can have that exact chain of events happen, it just can't start in Sector 2, but this is slightly biased in your favor. You'll never run into the Rock Homeworld as your second Sector, find step three's spot, and scream when you then find the Stasis Chamber and Zoltan scientists in the following Sectors. Now, the game does ensure that Homeworld Sectors can't show up early. It is possible to get it in just two Sectors by having an Engi Sector that gives you the Stasis Pod and then you run into the Zoltan scientists in that same Sector, but much more likely is that you'll need a Rock, Engi, or Pirate Sector occurring before a Zoltan Sector that is, itself, occurring before a Rock Homeworld Sector. So first of all, you need a fairly specific chain of Sectors to have any possibility of this happening. Also, if your Crystal crewmember dies before you get to the Quest marker? Sorry, you can't actually go to the Hidden Crystal Worlds. in step three, which can only occur in a Rock Homeworld Sector. Said event will let you cash in the Stasis Pod, giving you a Crystal crewmember with a specific name and triggering a Quest beacon. This event can only occur in Engi and Zoltan Sectors, though there's no additional RNG screwery involved. The second step is to get a specific event involving Zoltan scientists while you're still lugging around the Stasis Pod. Furthermore, when the event happens? If you don't have Rock Plating then 2/3rds of the time the event will just do damage to you and not give you the Stasis Pod. This can only happen in a portion of all Sectors: Pirate-controlled Sectors, Engi Sectors, and Rock Sectors. The intended process, and the only way to do it without advanced edition content, is that first you find a Stasis Pod Augment from an event. To unlock the Crystal Cruiser A, you have to find the Hidden Crystal Worlds, and then you have to go to a Quest-marked beacon. ![]() Their alternative unlock is possibly more realistic to do, honestly, which is depressing it's the single worst quest in the game. is a pretty tall order given how un-viable some of these ships are. (Because they didn't exist prior to advanced edition, while the Crystal Cruisers did exist already) This. Their equivalent to this is instead beating the game with the A and B layouts of every other ship, aside the Lanius Cruisers. The Crystal Cruisers are the first set of ships that cannot be unlocked via the central chain of 'win with this ship to unlock another ship that will unlock another ship when it wins and so on'.
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